A network game was interrupted (the browser closed or crashed). Get back into it – the other player keeps the game, or the newer of the two autosaves goes on:
Code for player 2: β¦
Starting the serverβ¦
Code:
Type the code shown to player 1 (Start server).
Start in cave
Player 1 (left)
← → ↑ ↓dig and walk (also 1234 = left, right, down, up)
Ctrlwith a direction: dig / take without moving (also 5)
Player 2 (right)
W A S Ddig and walk (also 6789 = left, right, down, up)
Left Shiftwith a direction: dig / take without moving (also 0)
Both
Space + Right Shiftgive up the cave (or the button Restart cave) Space + Alt end the game
Tabmap: the whole cave on the screen (also the button Map / πΊ on the controller); Tab again = the normal view
Respawnbutton under the game: your mole starts again on his start cell for a life, the cave stays as it is
Single playeronly player 1, the whole picture is his; he has to collect the diamonds of both players and has twice the time, the next cave comes as soon as he finishes this one
1 2 3 4on the menu: start, controls (define the keys or Sinclair / Kempston joysticks), sounds AY 128 / beeper 48, music
Networkeach player uses the arrows + Ctrl (or W A S D + Shift) for his own mole; when a browser closes or crashes, the game waits and the button Rejoin on this page brings the player back
On a touch screen use the controller (its pads can be dragged by their grips) - it steers player 1, in a network game your own player. In full screen without it: drag anywhere = joystick, tap = fire.
Two moles dig through 24 caves full of diamonds, boulders, skulls and butterflies. Collect the diamonds together and get out through the flashing mole symbol – in some caves you share the count, in others each has his own; every fourth cave is a special one.
⬇ Windows version (.exe)– runs in its own window, works offline (the network game needs the internet)